AI Insights · Timothy · July 2022
Top 5 Celebrity Games on Unified Platform in Oceania Q2 2022
Discover the performance trends of the top 5 celebrity games in Oceania for Q2 2022, featuring insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 celebrity games on a unified platform in Oceania showed varied performance trends. Here’s a closer look at how each app fared, with data sourced from Sensor Tower.
Streamer Rush by MagicLab saw weekly downloads fluctuate throughout the quarter, peaking at around 3.8K in mid-April before gradually declining to 2.4K by the end of June. The app's weekly active users followed a similar trend, starting at 8.3K and reaching a high of 10.1K in mid-April, before settling at around 6.9K in late June.
Lamar - Idle Vlogger from Crazy Labs experienced a notable increase in weekly revenue, reaching approximately $1.5K in the last week of April. Weekly downloads peaked at 3.2K in early May before declining to around 1.4K by the end of June. Weekly active users saw a steady rise, peaking at 6.7K in early May, and then slightly decreasing to 4.4K by the end of the quarter.
Idle Streamer! by MOONEE PUBLISHING LTD had an inconsistent revenue trend, with a notable spike to $111 in mid-May. The app’s weekly downloads showed an upward trend, reaching a high of 2.3K in late May. Active users also increased significantly, peaking at 3.6K in late May before stabilizing at around 1.7K by the end of June.
Vlogger Go Viral: Tycoon Game from Tapps Tecnologia da Informação Ltda. saw a moderate revenue peak of $370 in mid-April, with a gradual decline to $81 by the end of June. Downloads fluctuated, peaking at 1.1K in mid-April and ending the quarter at approximately 930. Weekly active users remained relatively stable, peaking at 2.4K in mid-April and maintaining around 2.2K by the end of June.
Kim Kardashian: Hollywood by Glu Games LLC led the pack in terms of revenue, peaking at $18.6K in late June. Downloads showed a notable increase to 1.6K in mid-April before stabilizing at around 939 by the end of June. The app's weekly active users remained consistent, peaking at 2.9K in mid-April and maintaining around 2.2K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.